graphics
Projects
![]() | a2fx Double hi-res screen effects for the Apple II: transitions, reversible scrambles, sprite deaths, a combat kit. [source] |
![]() | genmodel Low-poly mech-game models written as SDF code: a twin-barrel gun down to 492 triangles and a walking robot. [source] |
![]() | genvista A crude convex-solid ray caster that redraws a mountain lake in a 90s pixel-sprite style. [source] |
| Laughing Man avatar studio Continuous vector lettering, a 2D/3D camera overlay and live puppeting. [source] | |
![]() | shady A native and browser WGSL shader workshop with channels, feedback, live inputs and hot reload. [open] [source] |
![]() | Playing with L-systems Reading through The Algorithmic Beauty of Plants. [source] |
![]() | bruvtext Boring Rudimentary Vulkan Text: a lazy text drawing library for Vulkan projects. [source] |
![]() | GPU raytracer Trying to trace rays on the GPU. [source] |
![]() | Raytracers in Python, Ruby and Lua Small raytracers written in Python, Ruby and Lua. [ruby] [lua] [source] |
















